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	<title>Comments on: How video games can show us how to engage Generation Y (or anyone)</title>
	<link>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/</link>
	<description>Engagement for the next generation</description>
	<pubDate>Thu, 20 Nov 2008 15:34:26 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
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		<title>By: Di Epoff &#187; Blog Archive &#187; What does Generation Y like about Web 2.0?</title>
		<link>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-50788</link>
		<dc:creator>Di Epoff &#187; Blog Archive &#187; What does Generation Y like about Web 2.0?</dc:creator>
		<pubDate>Wed, 02 Apr 2008 04:28:43 +0000</pubDate>
		<guid>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-50788</guid>
		<description>[...] Rebecca Thorman&#8217;s 2007 blog entry How video games can show us how to engage Generation Y (or anyone)  [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Rebecca Thorman&#8217;s 2007 blog entry How video games can show us how to engage Generation Y (or anyone)  [&#8230;]</p>
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		<title>By: The Secret to Engaging Your Brain &#171; Little Red Suit</title>
		<link>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-491</link>
		<dc:creator>The Secret to Engaging Your Brain &#171; Little Red Suit</dc:creator>
		<pubDate>Wed, 05 Sep 2007 04:23:56 +0000</pubDate>
		<guid>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-491</guid>
		<description>[...] September 5th, 2007   Recently, a nifty little gadget called the Nintendo DS was introduced into my life. I was skeptical at first, I must say. Like many in my generation, I grew up with Mario, Duck Hunt, Zelda, you know, the original Nintendo gang. I had my ventures into PC  games, starting with Ski and evolving into hours spent on SimCity, Myst, etc. My dad was an early adopted on most any technology, so it&#8217;s always been around. My mom used to have to almost literally pry me away from the computer or gaming system. But somewhere between Excite Bike and now, save the occasional Saturday afternoon with Guitar Hero or SSX, I lost that gaming urge. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] September 5th, 2007   Recently, a nifty little gadget called the Nintendo DS was introduced into my life. I was skeptical at first, I must say. Like many in my generation, I grew up with Mario, Duck Hunt, Zelda, you know, the original Nintendo gang. I had my ventures into PC  games, starting with Ski and evolving into hours spent on SimCity, Myst, etc. My dad was an early adopted on most any technology, so it&#8217;s always been around. My mom used to have to almost literally pry me away from the computer or gaming system. But somewhere between Excite Bike and now, save the occasional Saturday afternoon with Guitar Hero or SSX, I lost that gaming urge. [&#8230;]</p>
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		<title>By: Modite - Engagement for the next generation</title>
		<link>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-301</link>
		<dc:creator>Modite - Engagement for the next generation</dc:creator>
		<pubDate>Wed, 22 Aug 2007 04:29:10 +0000</pubDate>
		<guid>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-301</guid>
		<description>[...] 4) Patience is a virtue too. Millennials are an impatient bunch. We want to change things right away, right now, this instant. Patience is crucial in this process to avoid burnout. We understand change takes time, and don’t mind, as long as we’re taking action. Gen-Y patience is about perseverance. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] 4) Patience is a virtue too. Millennials are an impatient bunch. We want to change things right away, right now, this instant. Patience is crucial in this process to avoid burnout. We understand change takes time, and don’t mind, as long as we’re taking action. Gen-Y patience is about perseverance. [&#8230;]</p>
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		<title>By: gmttzy</title>
		<link>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-257</link>
		<dc:creator>gmttzy</dc:creator>
		<pubDate>Sat, 18 Aug 2007 05:42:45 +0000</pubDate>
		<guid>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-257</guid>
		<description>visiting &#38; reading...</description>
		<content:encoded><![CDATA[<p>visiting &amp; reading&#8230;</p>
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		<title>By: Rebecca Thorman</title>
		<link>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-151</link>
		<dc:creator>Rebecca Thorman</dc:creator>
		<pubDate>Wed, 08 Aug 2007 03:21:27 +0000</pubDate>
		<guid>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-151</guid>
		<description>@ JT- You're right and that's interesting. Can I simulate life so I can make sure I do it right? ;)</description>
		<content:encoded><![CDATA[<p>@ JT- You&#8217;re right and that&#8217;s interesting. Can I simulate life so I can make sure I do it right? <img src='http://modite.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
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		<title>By: J.T.</title>
		<link>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-150</link>
		<dc:creator>J.T.</dc:creator>
		<pubDate>Tue, 07 Aug 2007 22:53:16 +0000</pubDate>
		<guid>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-150</guid>
		<description>Absolutely Rebecca - makes great sense!

And, I'm also with David &#38; Chuck when it comes to simulation usages. My husband is a pilot - so he's regularly on the computer doing landings &#38; approaches. That industry has been taking advantage of the safety &#38; efficiency of training via 'sim rides' for years. I agree, we haven't done nearly enough to explore the options in that respect.</description>
		<content:encoded><![CDATA[<p>Absolutely Rebecca - makes great sense!</p>
<p>And, I&#8217;m also with David &amp; Chuck when it comes to simulation usages. My husband is a pilot - so he&#8217;s regularly on the computer doing landings &amp; approaches. That industry has been taking advantage of the safety &amp; efficiency of training via &#8217;sim rides&#8217; for years. I agree, we haven&#8217;t done nearly enough to explore the options in that respect.</p>
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		<title>By: Rebecca Thorman</title>
		<link>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-149</link>
		<dc:creator>Rebecca Thorman</dc:creator>
		<pubDate>Tue, 07 Aug 2007 20:56:53 +0000</pubDate>
		<guid>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-149</guid>
		<description>Oh, I've read Danah Boyd! She talked about how MySpace was for the "freaks" and Facebook for "geeks" and likened Facebook to Crate &#038; Barrell. Good stuff. I will enjoy reading her other articles - thanks!</description>
		<content:encoded><![CDATA[<p>Oh, I&#8217;ve read Danah Boyd! She talked about how MySpace was for the &#8220;freaks&#8221; and Facebook for &#8220;geeks&#8221; and likened Facebook to Crate &#038; Barrell. Good stuff. I will enjoy reading her other articles - thanks!</p>
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		<title>By: David</title>
		<link>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-148</link>
		<dc:creator>David</dc:creator>
		<pubDate>Tue, 07 Aug 2007 20:48:32 +0000</pubDate>
		<guid>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-148</guid>
		<description>If you are interested in research on social networks, check out &lt;a href="http://www.danah.org/papers/" rel="nofollow"&gt;danah boyd&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>If you are interested in research on social networks, check out <a href="http://www.danah.org/papers/" rel="nofollow">danah boyd</a>.</p>
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		<title>By: Rebecca Thorman</title>
		<link>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-147</link>
		<dc:creator>Rebecca Thorman</dc:creator>
		<pubDate>Tue, 07 Aug 2007 19:05:39 +0000</pubDate>
		<guid>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-147</guid>
		<description>@ David &#038; Chuck - I love how you both think that games can help us to learn better and engage more. Who knew creating change could be so much fun!? I'm surprised there are not more studies revolving around this... or an academic study on why, say, Facebook is so popular? If we can harness play for good, we'd be on our way..

@ JT- I'll have to look into the book recommendation - thank you! I think you are right that we are still addicted to extrinsic motivators- but short term. Instant gratification, or pop behaviorism is good to gain attention, but not to keep it. I certainly get excited when people praise me, but that's not the reason I do anything long term. Long term I engage in activities because of an intrinsic motivation, and I think many from Gen X and Gen Y are similar. So, in the video game example, in the short term, I like to hear the hurrah! when I reach the next level, but ultimately, I play to accomplish something, to accomplish the end goal, to prove to myself that I can do it. Does that fit in well with the theory out there?</description>
		<content:encoded><![CDATA[<p>@ David &#038; Chuck - I love how you both think that games can help us to learn better and engage more. Who knew creating change could be so much fun!? I&#8217;m surprised there are not more studies revolving around this&#8230; or an academic study on why, say, Facebook is so popular? If we can harness play for good, we&#8217;d be on our way..</p>
<p>@ JT- I&#8217;ll have to look into the book recommendation - thank you! I think you are right that we are still addicted to extrinsic motivators- but short term. Instant gratification, or pop behaviorism is good to gain attention, but not to keep it. I certainly get excited when people praise me, but that&#8217;s not the reason I do anything long term. Long term I engage in activities because of an intrinsic motivation, and I think many from Gen X and Gen Y are similar. So, in the video game example, in the short term, I like to hear the hurrah! when I reach the next level, but ultimately, I play to accomplish something, to accomplish the end goal, to prove to myself that I can do it. Does that fit in well with the theory out there?</p>
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		<title>By: J.T. O'Donnell</title>
		<link>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-146</link>
		<dc:creator>J.T. O'Donnell</dc:creator>
		<pubDate>Tue, 07 Aug 2007 17:31:25 +0000</pubDate>
		<guid>http://modite.com/blog/2007/08/07/how-video-games-can-show-us-how-to-engage-generation-y-or-anyone/#comment-146</guid>
		<description>Hi Rebecca,

It's great to see dialog about intrinsic vs. extrinsic motivation with respect to Gen Y. There was a book written quite a while ago on this subject by Alfie Kohn called, "Punished by Rewards: The Problems with A's, Praise and other Bribes" that I highly recommend.

I would have to go against Richard Florida's comment that Gen Y is internally motivated. Statistical evidence indicates the contrary with respect to Gen Y. Evidence supports that Gen Y longs to be internally motivated, but that many are still addicted to external rewards. Pop-behaviorism is the term coined to describe how our society has over-embraced B.F. Skinner's behaviorsm theory that says if you want a human to do something, simply give them an incentive. Parenting, education and now corporate America have utilized pop-behaviorism so much (the 'do this and you'll get that' reward system) and for so long that it is literally backfiring - just as Kohn predicted. In short, many Gen Y (please know you are excluded from this generality!) are now young adults who are having serious trouble breaking free from external motivatiors like praise, raises, rewards and other forms of incentives to do work. Hence, why I believe Gen Y is being called the 'entitled' generation. They expect an incentive (external motivator) to do everything.

To me, the true definition of being internally motivated is doing something for the pure satisfaction you get - no validation from other sources required. So, here's my challenge to the video game concept: I don't think video games are a pure example of internal motivation - i.e. in video games, you are getting constant feedback and validation from acheiving new levels of status, and eventually, you grow tired of doing nothing more than reaching a higher level and opt to quit the game.

I'd love to hear your thoughts...</description>
		<content:encoded><![CDATA[<p>Hi Rebecca,</p>
<p>It&#8217;s great to see dialog about intrinsic vs. extrinsic motivation with respect to Gen Y. There was a book written quite a while ago on this subject by Alfie Kohn called, &#8220;Punished by Rewards: The Problems with A&#8217;s, Praise and other Bribes&#8221; that I highly recommend.</p>
<p>I would have to go against Richard Florida&#8217;s comment that Gen Y is internally motivated. Statistical evidence indicates the contrary with respect to Gen Y. Evidence supports that Gen Y longs to be internally motivated, but that many are still addicted to external rewards. Pop-behaviorism is the term coined to describe how our society has over-embraced B.F. Skinner&#8217;s behaviorsm theory that says if you want a human to do something, simply give them an incentive. Parenting, education and now corporate America have utilized pop-behaviorism so much (the &#8216;do this and you&#8217;ll get that&#8217; reward system) and for so long that it is literally backfiring - just as Kohn predicted. In short, many Gen Y (please know you are excluded from this generality!) are now young adults who are having serious trouble breaking free from external motivatiors like praise, raises, rewards and other forms of incentives to do work. Hence, why I believe Gen Y is being called the &#8216;entitled&#8217; generation. They expect an incentive (external motivator) to do everything.</p>
<p>To me, the true definition of being internally motivated is doing something for the pure satisfaction you get - no validation from other sources required. So, here&#8217;s my challenge to the video game concept: I don&#8217;t think video games are a pure example of internal motivation - i.e. in video games, you are getting constant feedback and validation from acheiving new levels of status, and eventually, you grow tired of doing nothing more than reaching a higher level and opt to quit the game.</p>
<p>I&#8217;d love to hear your thoughts&#8230;</p>
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